namespace Triton.Game.Mapping
{
	public enum GameLayer
	{
		Default = 0,
		TransparentFX = 1,
		IgnoreRaycast = 2,
		Water = 4,
		UI = 5,
		CardRaycast = 8,
		DragPlane = 9,
		PlayAreaCollision = 10,
		InvisibleHitBox1 = 11,
		InvisibleHitBox2 = 12,
		BackgroundUI = 13,
		Tooltip = 14,
		ScrollRaycast = 0xF,
		InvisibleHitBox3 = 0x10,
		PerspectiveUI = 17,
		BattleNet = 18,
		IgnoreFullScreenEffects = 19,
		NoLight = 20,
		Effects = 21,
		FXCollide = 22,
		ScreenEffects = 23,
		BattleNetFriendList = 24,
		BattleNetChat = 25,
		BattleNetDialog = 26,
		HighPriorityUI = 27,
		InvisibleRender = 28,
		Unused29 = 29,
		CameraFade = 30,
		CameraMask = 0x1F
	}
}
